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Current date and time: 2025-04-08 06:29
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Holy War Tournament
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Ammo:

Power:

Crates:

Delay:
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- You must use empty map with 18 girders
- 4 worms per player, 8 per team, best of 1
- Rules: don't block the enemy's worms so that they will not be able to get out without using the girder or teleport. If you cowed skip one turn. If you cowed twice - you lose. There is a little screenshot that shows a part of what is allowed and what is forbidden. Add: dont set girders around your or enemies worms like in this screenshot2
gl!
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