• Start at start, reach the end by roping as fast as possible.
• It's not time trial, take turns until one player reaches the end.
• Who is closer to the end when the sudden death (after 25mins) is activated, wins.
• 4 worms per team.
• Only this scheme and big rope race maps can be used.
• Rope knocking not allowed, if any of the players drown another team's worm, he must drown his own worm.
• BattyRope must be enabled (the host must type /batty in the chat, before the game).
• Banana is only allowed if needed by the map. Using it to delay the other players or take advantage, is forbidden. If any player uses it without being necessary, will lose automatically.